![]() ![]() And now, with an increase to his True Strike spell damage at one and two-star, Talon is right where he should be. Talon, in conjunction with four Syphoners, creates a powerful synergy that may consistently hit top-four via the ranked ladder and at Worlds. A Chosen Talon Enlightened or Morgana Enlightened or Syphoner is optimal. Re-roll options are also viable-three-starring Nasus Chosen Syphoner, Vladimir Chosen Syphoner, or Janna Chosen Enlightened. Some of the items that are typically best-in-slot for Talon include Guardian Angel, Giant Slayer, and Infinity Edge. Pairing Talon with Syphoners provides healing for Talon as he bounces around the battlefield, making Quicksilver Slash a better option over GA in some lobbies. ![]() Jeweled Gauntlet and Infinity Edge also pair nicely together, prompting Talon with enough critical strike to take down even the beefiest frontline units. Other items will vary depending on the Chosen and what others are playing within a lobby. Morellonomicon is still a must-have on Morgana and utility items like Chalice of Power or Locket of the Iron Solari will help players win-streak through the mid game. Prior to hitting Swain as the fourth Syphoner when running a Chosen Enlightened comp, slotting in Shen Adept at level seven will help players cruise to a level eight roll-down. Pairing Pyke with Talon is also another viable option, gaining even more crit bonus off the Assassin synergy. Playing Talon won’t land you lobby wins every time but it can place top-four consistently via good positioning and a strong early to mid-game start. Players can roll on six to stabilize early if necessary, but a fast eight strategy is likely the most optimal. No B-patch is expected to take place in between TFT Patches 11.6 and 11.7 unless an outlier champion or trait appears.What if our everyday objects had curious behaviors? What if they had personalities, reactions to their environments, or memories of their own lives, from creation to disposal? The final patch prior to Worlds will be released on March 31. I was interested in this strange world, and conceived of a kettle that pours light. And not just a beam of light, but a light the flowed according to the topography of its birthplace. This project was created during the Gray Area Creative Code Immersive, and exhibited in the Gray Area Artist Showcase in New Art City during San Francisco Design Week. Below is a bit about the process of utilizing Processing to create generative art, Arduino to receive sensor inputs, Syphoner, MadMapper, and good ol’ fashioned 3-D printing to bring this concept to life. I’ve been quite inspired by generative art, and a great resource is the website of the Generative Design, Creative Coding on the Web book, which includes a ton of beautiful examples along with direct links to their code in P5.js. I was also helped along by the wonderful Daniel Shiffman whose video tutorials take you through creative coding in P5 and Processing in a most engaging way. If red light flashes it means your iPad is connected to computer. And actually, his coding challenge on Perlin Noise Flow Fields forms the vast majority of the basis of my code. Have you reset Syphon on VideoDust desktop GUI and selected correct input. Perlin noise, introduced to me by my classmate Ella, is a type of computational “noise” that appears less random and computer-like, and more from the realm of nature. This helps enable natural-feeling smoke and water flows, for example. To create the Perlin noise flow field, you create a grid of vectors, and through this field of vectors, particles pass through, “guided” by the direction and magnitude (length) of the vectors. In Dan’s (can I call Shiffman, Dan?) tutorial, the vectors are created completely randomly with Perlin noise, but I wanted these vectors to be based on topographic contour lines. I know there must be a database of contour lines that one can pull from and do this process computationally, but for time and simplicity I used pencil and paper and sketched out an analog grid over the topography of nearby Torrey Pines State Park (yes, not my first project inspired by Torrey Pines!). ![]() Then I hard-coded the vector angles, allowing for a noise-generated variance. ![]()
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