![]() ![]() His charisma has attracted many zealous followers, prompting Parliament to declare Müllenkamp a threat to state security. Sydney can precisely describe the past of those he meets, and it is rumoured that he can manipulate others at his will. Sydney is a self-professed Prophet who preaches to his followers about human weakness and the end of the world. Leader of a cult that worships the ancient priestess Müllenkamp. His prophecies ring true, and those enraptured by the way he hums revelations - as though they were simple ballads! All say the same: "He is a miracle." "There are many would-be prophets in the land these days, but Sydney is. Due to holding the Dark inside him, he travels the world and occasionally pops up in history. Walking the Earth: He's the eponymous vagrant. ![]() Tragic Keepsake: Ashley begins the game wearing his wife's rood necklace as his only accessory.When the scene cuts back to Ashley he is bleeding in the same way Synchronization: When Guildenstern realizes that Ashley is seeing through Samantha's eyes he immediately backhands her, breaking her connection with Ashley and causing some blood to run from her mouth.Stripperific: Seriously, he's wearing shorts that have his butt cheeks hanging out and most of his back is exposed."Ashley has regained this skill from repressed memory." Repressed Memories: The justification for your gaining skills - Ashley always knew them, but his guilt caused him to lock them away."True seers can join one regardless of their rhythm. All people are tuned to a certain "rhythm" some can find a like rhythm and jump on board." 72, was it? Borrowing another's eyes and ears - Clairvoyance, if you will. Rosencrantz: "The symptoms resemble those of case. Psychic Link: Through his connection to the Dark, Ashley gains the ability to sometimes see through the eyes of other people (Merlose and Samantha).Power Tattoo: Is branded with the Rood Inverse at the end of the game, which also functions as a special key during new game plus. ![]() Physical God: Becomes one by the end of the game, holding within him the power of the Dark.One Riot, One Ranger: What he is due to how the Riskbreakers operate.One-Man Army: He is the reinforcements.Nerves of Steel: Ashley remains remarkably composed throughout his journey throughout Lea Monde, even in the face of the bigger, more intimidating creatures it can throw at him. ![]()
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